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Witch And The Hundred Knight Characters

2013 video game

The Witch and The Hundred Knights
TheWitchAndTheHundredKnight.jpg

European embrace fine art

Developer(s) Nippon Ichi Software
Publisher(s)
  • JP: Japan Ichi Software
  • WW: NIS America
Artist(due south) Grapheme Designer
Takehito Harada[4]
Composer(s) Tenpei Sato[4]
Engine PhyreEngine
Platform(s) PlayStation 3, PlayStation 4
Release PlayStation 3
  • JP: July 25, 2013[2]
  • European union: March 21, 2014[1]
  • NA: March 25, 2014[1]
  • AU: March 27, 2014
PlayStation 4
  • JP: September 25, 2015
  • NA: March 1, 2016[3]
  • AU: March 3, 2016
  • EU: March 4, 2016
Genre(s) Action role-playing game
Manner(s) Single-actor

The Witch and the Hundred Knight ( 魔女と百騎兵 , Majo to Hyakkihei ) is an action role-playing video game that was developed and published by Nippon Ichi Software exclusively for the PlayStation iii in 2013. The game was also released every bit a PlayStation 4 enhanced port, The Witch and the Hundred Knight: Revival Edition in early 2016.

The game's story revolves around Metallia, a powerful swamp witch who summons the legendary Hundred Knight in order to defeat her rival, the Forest Witch Malia, and cover the world in swamp mud.

The game received mixed reception from critics, who praised the unconventional story only faulted the game for diverse gameplay and technical bug, including a game-breaking bug.

The Witch and the Hundred Knight was followed by a sequel released in 2017.

Gameplay [edit]

The Witch and the Hundred Knight is an action RPG played from a top-downward isometric view. The player character, the Hundred Knight, can equip upward to five weapons and wheel through them to create combos. The player can also equip different "facets" that not only change their appearance but alter their stats and weapon proficiencies. Every bit the game progresses, the player volition gain access to special abilities and powers that tin aid them in battle and increase the bonus judge, which leads to meliorate rewards subsequently clearing a stage.

The game world is linear, with new stages being unlocked one subsequently another. Nonetheless, the player tin can get back and revisit previous stages to notice new areas and items. The thespian'southward main base of operations is Metallia'southward house in Niblhenne Swamp, where they tin save their game and access a basic merchant. If the histrion activates a Pillar in the field, they tin warp directly back to base and commencement at that Pillar when they re-enter the level.

If the player is KO'ed while exploring, they will render to Metallia's house and forfeit any items they caused during their adventure. The player may raid NPC villages to gain items, although this increases the actor's "karma," possibly causing NPCs to attack the role player on sight if it is besides high.[5] Past picking up Anima from defeated enemies, the player can use Metallia's Bucket List to do such things every bit lower Karma and unlock new abilities.

While exploring the world, fighting enemies, and using special abilities, the histrion consumes Giga Calories, or Gcals for short. When the histrion runs out of Gcals, their HP begins to quickly and continuously deplete until they are KO'ed. The actor can restore Gcals past consuming nutrient items or devouring weakened enemies in a brusk [quick fourth dimension event]. This creates "garbage" in the Hundred Knight's stomach that takes up space and must be expelled through the use of special items.

The Revival PS4 port version improves on graphics and makes a new Metallia-playable mode available.

Plot [edit]

The game takes place in the dark fantasy world of Medea, where there exists a highly poisonous swamp, Niblhenne, bounded by a large wood. Metallia, the self-proclaimed "Swamp Witch," lives in the swamp forth with her robotic retainer, Arlecchino. Despite non being an officially recognized witch, Metallia is incredibly powerful and immortal, though her one weakness is that she cannot get out the swamp at all. She has been at war with Forest Witch Malia for 100 years, until she finally summons the Hundred Knight to plow the tide in her favor. The Hundred Knight turns out to be far smaller and weaker than she envisioned, but information technology does have the ability to release "Pillars" that accept sealed in the swamp. She sends the Hundred Knight out on a mission to release all Pillars and spread the swamp across the world to extend her power and achieve.

The Hundred Knight defeats Malia and Metallia curses her into a mouse despite learning that she was her "mother". Afterwards, she encounters Visco, a princess who has been cursed to expect like a domestic dog and desires Malia's aid. Metallia tricks Visco into joining her, but is unable to cure Visco's expletive. She as well meets Lucchini, a beastman astrologer who desires to go her apprentice, and Mani, a smart-mouthed "punk" swamp fairy who is the Hundred Knight's backup guide. She continues spreading the swamp until she is invited to the witches' "Nighttime Soiree", which would make her a existent witch. The excited Metallia does all the required preparations only to learn that they were a prank past the witches to make her look like a fool. The depressed Metallia shuts herself in while Visco and the Hundred Knight infiltrate Brockenturm, the witches' gathering place, to unlock the Pillars there and allow Metallia to come. She arrives and exacts her revenge by destroying Brockenturm and defeating several of the witches, forcing them to recognize her every bit a real witch.

Later, Metallia is invited to become the court witch of the kingdom of Amataya, but information technology turns out to be a plan orchestrated past the Church building of Niike and Belda the Scum Witch to destroy the other witches, accusing them, and Metallia, of existence evil. Metallia is captured but the Hundred Knight saves her from being executed and defeats Belda. The seemingly happy ending is ruined when Lucchini betrays Metallia, and helps his evil father Totopepe kill everyone in Amataya's castle, including Visco. He reveals that he is a powerful astrologist who viewed the end of the earth countless times, and hates Metallia equally even she could not alter the devastation fated to befall the world, despite him assertive in her equally the only promise.

Metallia escapes to another universe, and causes it to become unstable, destroying it and using its power to revive everyone in the real globe. Totopepe is killed, and Metallia allows Lucchini to flee. Visco, all the same, remains dead. The Hundred Knight breaks the final swamp's seal under Amataya and they journeying to the bottom, where they find Great Witch Uruka. Metallia is shocked that Uruka is her mentor, the Old Hag. Uruka tells Metallia that she was actually artificially created from a seed in order to drain the swamp, which are the remnants of the perished ancient god Niike who was killed by the witches. The more Metallia uses her magic, the more the poisonous swamp drains, ultimately destroying all magic merely saving the world from the Green Spots plague and the further threat of Niike returning. Malia was a co-conspirator, provoking her to use her magic ability. She also claims the Hundred Knight was a function of Niike, but his ability was sapped due to Metallia taking away his true name as part of the contract.

Suddenly, Mani appears, likewise betraying Metallia and revealing that she was Niike'due south former confidant and lover, the witch Aguni. Mani kills Uruka and goes to bring together the reviving Niike. Metallia breaks her contract with the Hundred Knight and agrees to become the new seal for Niike to keep him independent, but the Hundred Knight convinces her to fight and destroy Niike instead. The Hundred Knight kills Niike (in the form of a "mega" version of himself), and then finally Aguni, who morphs into a twisted monster in her rage at seeing Niike killed. Later this, Metallia finds Visco's soul, and despite Visco'south wishes, sacrifices herself to revive Visco. The Hundred Knight, however, presents a seed that he uses to somewhen revive Metallia again.

Development [edit]

Evolution on The Witch and the Hundred Knight began around April 2010, while it was expected to exist complete in one or ane-and-a-half years, the game was delayed over fourth dimension considering of many issues. NIS claimed they did not want the graphics or visuals of the game to look junior to other titles. There was talk, early in evolution, about making it an open world game, but instead NIS chose to focus on the 3D graphics engineering science. The evolution team has been working on the activeness part of the game and reducing load times, and the open globe were scrapped.[6]

Release [edit]

The Witch and the Hundred Knight was originally scheduled for release in Japan on June 28, 2012,[2] but was later pushed dorsum to an indefinite 2013 release date, and was eventually released on July 25, 2013.[7] [8] The game was released in Europe on March 21, 2014, in North America on March 25, 2014,[1] and in Australia on March 27, 2014. There is both a regular and limited edition version of the game. The express edition comes with a 44-page hardcover visual book, a Metallia Nendoroid Petit figurine, and the game'due south soundtrack on 2 discs.[7]

Reception [edit]

The game received "mixed" reviews on both platforms according to the review assemblage website Metacritic.[9] [ten] In Japan, Famitsu gave it a score of three eights and one seven for the PlayStation three original.[13]

Cubed3 praised the "awesomely dark" main character Metallia, only noted there were some gripes in the gameplay, including repetitive exploration and unreliable camera angles. A major issues that spontaneously occurs at seemingly whatsoever fourth dimension, forcing the game to render to the PS3 system carte du jour - losing all unsaved progress in the process - is too a factor in the game not being received more than favourably.[27] The Revival Edition on PlayStation 4 fared better, with Cubed3 praising the changes that improved the game and made it more accessible, whilst seemingly removing or reducing the rate of the crash problems.[28]

411Mania gave the original game a score of seven out of ten, calling information technology "a fun time killer in small-scale doses. With an interesting story and plenty of fun hack-and-slash looting to exist had, you would not be amiss picking up this tile if yous don't mind dealing with a few technical and visual issues."[29] The Digital Set, however, gave it 5 out of x, maxim, "There's a good amount of content (around 30 to forty hours at to the lowest degree) to The Witch and the Hundred Knight – it'due south just a shame that information technology never really comes together."[xxx] The Escapist gave information technology a similar score of two-and-a-half stars out of five, proverb, "If any one element of The Witch and The Hundred Knight had been truly bang-up, you could expect over some of its warts, but without any strong focus its [sic] just a bog standard action RPG that's artificially attempted to be made interesting with tons of superfluous gameplay mechanics tacked on."[25]

Common Sense Media gave it two stars out of five, proverb, "The gameplay is accessible, lighthearted, and expansive, simply it really doesn't suspension any new ground for the genre. Plus, combat gets repetitive after a while, and the dialogue sequences border on silly and offensive. The programmer didn't attempt to make the story understandable to those unfamiliar with its brand of humor, which could amerce some players from even trying the game. And, although there are many areas to explore, in that location isn't any replayability later you finish the single-actor adventure."[31] Slant Magazine gave it ane-and-a-one-half stars out of five, calling it "amusement of the tawdriest diverseness, and while a game has no obligation to exist significant, information technology'd be nice if it wasn't so mindless."[26] Metro gave it a similar score of three out of x, saying, "It'due south great to meet the creators of Disgaea trying something new but this charmless, needlessly disruptive, activity part-player is a failure on almost every level."[32]

See besides [edit]

  • The Witch and the Hundred Knight 2 - A sequel released in 2017 featuring a dissimilar witch.

References [edit]

  1. ^ a b c Colin Moriarty (Dec 10, 2013). "PS3 RPG The Witch and the Hundred Knight Gets A Release Date". IGN. Ziff Davis. Retrieved July 27, 2022.
  2. ^ a b Anoop Gantayat (January 10, 2012). "Nippon Ichi PS3 RPG The Witch and the Hundred Soldiers Set For June". Andriasang.com. Archived from the original on Jan 14, 2012. Retrieved July 27, 2022.
  3. ^ Sal Romano (Oct 13, 2015). "The Witch and the Hundred Knight: Revival Edition coming west in March". Gematsu.
  4. ^ a b Anoop Gantayat (August 11, 2011). "Disgaea Character Designer and Musician Working on New Title for Early 2012". Andriasang.com. Archived from the original on Jan 16, 2012. Retrieved July 27, 2022.
  5. ^ Anoop Gantayat (September 27, 2011). "Accept Control of an Undead Soldier in Nihon Ichi's New PS3 Activity RPG". Andriasang.com. Archived from the original on January 7, 2012. Retrieved July 27, 2022.
  6. ^ Ishaan Sahdev (April 23, 2013). "NIS Wanted To Make The Witch and the Hundred Knights [sic] An Open Earth Game". Siliconera. Enthusiast Gaming. Retrieved July 27, 2022.
  7. ^ a b Ishaan Sahdev (Apr 9, 2013). "The Witch and the Hundred Knights [sic] Will Accomplish Japan This July". Siliconera. Enthusiast Gaming. Retrieved July 27, 2022.
  8. ^ Ishaan Sahdev (May 1, 2013). "The Witch and the Hundred Knights [sic] Limited Edition Comes With Art Volume, Figurine". Siliconera. Enthusiast Gaming. Retrieved July 27, 2022.
  9. ^ a b "The Witch and the Hundred Knight Reviews for PlayStation three". Metacritic. Red Ventures. Retrieved September 24, 2021.
  10. ^ a b "The Witch and the Hundred Knight: Revival Edition Reviews for PlayStation 4". Metacritic. Red Ventures. Retrieved September 24, 2021.
  11. ^ Chris Carter (March 24, 2014). "Review: The Witch and the Hundred Knight". Destructoid. Enthusiast Gaming. Retrieved July 28, 2022.
  12. ^ Andrew Fitch (March 25, 2014). "The Witch and the Hundred Knight review". EGMNow. EGM Media LLC. Archived from the original on May iv, 2019. Retrieved July 27, 2022.
  13. ^ a b Sal Romano (July 16, 2013). "Famitsu Review Scores: Outcome 1280". Gematsu . Retrieved July 27, 2022.
  14. ^ Kevin Schaller (March 21, 2014). "The Witch and the Hundred Knight Review". GameRevolution. CraveOnline. Retrieved July 28, 2022.
  15. ^ Heidi Kemps (March 26, 2014). "The Witch and the Hundred Knight Review". GameSpot. Red Ventures. Retrieved September 24, 2021.
  16. ^ Ashley Reed (March 4, 2014). "The Witch and the Hundred Knight review". GamesRadar+. Future plc. Retrieved September 24, 2021.
  17. ^ James Cunningham (March 17, 2014). "Review: The Witch and the Hundred Knight". Hardcore Gamer . Retrieved July 27, 2022.
  18. ^ James Cunningham (March 8, 2016). "Review: The Witch and the Hundred Knight: Revival Edition". Hardcore Gamer . Retrieved July 27, 2022.
  19. ^ Vince Ingenito (March iv, 2014). "The Witch and the Hundred Knight Review". IGN. Ziff Davis. Retrieved September 24, 2021.
  20. ^ "The Witch and the Hundred Knight". PlayStation Official Magazine – United kingdom of great britain and northern ireland. Futurity plc. June 2014. p. 85.
  21. ^ Greg Giddens (April 1, 2014). "The Witch and the Hundred Knight Review (PS3)". Push Square. Gamer Network. Retrieved July 27, 2022.
  22. ^ Matt Adcock (February 29, 2016). "The Witch and the Hundred Knight: Revival Edition Review (PS4)". Push Square. Gamer Network. Retrieved September 24, 2021.
  23. ^ Adriaan den Ouden (March 24, 2014). "The Witch and the Hundred Knight - Review". RPGamer. CraveOnline. Retrieved July 28, 2022.
  24. ^ Pete Davison (March 24, 2014). "The Witch and the Hundred Knight PS3 Review: Don't Phone call Her "Metallica"". USgamer. Gamer Network. Retrieved September 24, 2021.
  25. ^ a b Justin Clouse (March 26, 2014). "The Witch and the Hundred Knight Review - 99 Bug simply a Witch Ain't I". The Escapist. Enthusiast Gaming. Retrieved July 28, 2022.
  26. ^ a b Aaron Riccio (Apr iii, 2014). "Review: The Witch and the Hundred Knight". Camber Magazine . Retrieved July 28, 2022.
  27. ^ Az Elias (April 1, 2014). "The Witch and the Hundred Knight (PlayStation 3 Review". Cubed3.
  28. ^ Az Elias (Apr 25, 2016). "The Witch and the Hundred Knight: Revival Edition (PS4) Review". Cubed3.
  29. ^ Doug Yates (April seven, 2014). "The Witch and the Hundred Knight (PS3) Review". 411Mania. Archived from the original on Apr nine, 2014. Retrieved July 28, 2022.
  30. ^ James Marshall (April 7, 2014). "The Witch and the Hundred Knight Review". The Digital Fix. Network N. Archived from the original on Feb xvi, 2017. Retrieved July 28, 2022.
  31. ^ Marc Saltzman (2014). "The Witch and the Hundred Knight". Common Sense Media . Retrieved July 28, 2022.
  32. ^ Roger Hargreaves (March 25, 2014). "The Witch And The Hundred Knight review – toil and trouble". Metro. DMG Media. Retrieved July 28, 2022.

External links [edit]

  • Official website
  • Official website (in Japanese)
  • The Witch and the Hundred Knight at MobyGames
  • The Witch and the Hundred Knight: Revival Edition at MobyGames

Source: https://en.wikipedia.org/wiki/The_Witch_and_the_Hundred_Knight

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